I just think it's an easy and bland design approach that's been going on for decades now. I mean, even today's space shuttles and rockets have different colored platings (at least white, instead of this space-steel look). I'm really tired of everyone depicting space architecture and ship design as these bulky, gray, industrial masses of panels and greeble details. I've been itching for a space exploration game for a long while now.īut I have this "detail" that's really bothering me. I love the fact that you can see your actual cockpit and that it looks more interesting and bigger than a fighter airplane type of cockpit. SC has not released yet but I wanted to try something in the same frame.Never could get into the X games because of the steep learning curve and complexity, but I'm really excited about this. I should add that I'm a Star Citizen fan and that game lead me to this one.
#X3 albion prelude cockpit manual
I mean combat can be action but ultimately this is a game that requires thought.and brains.The manual is nearly 400 pages. I'll add to it but I hope that this finds that 3% and hits home. This is EVE Online without the ONLINE component but with the COCKPIT component. Did you or do you love EVE Online? Then you will love this game. Even something as simple as flying around space becomes a challenge in this game as you have to find the gateways to other sectors, as well as other key locations in the game. So I have spent the majority of my time mapping the systems because nothing in this game is done for you. Kinda like when you first kiss a girl and you realize this is what you have been put on this earth for.well maybe not quite that good but when you get it, you get it. The other 3% plug on.and find pure gaming bliss. Again you don't know WTF to do so you start hitting buttons, seeing what happens, reading posts online, maybe read a guide or two.and by this time about 97% of the players say this shit and uninstall the game. No input from the developer thats for sure.
#X3 albion prelude cockpit how to
Eventually you figure out (without the help of the game) how to use the thrusters on your craft and you start drifting towards a station, or open space depending on you and you alone. So the first thought you have is this: "WTF?" And that tends to be your thought for the next hour or more. Literally drifting with no mission, no objective given. You load into the game and you find yourself drifting in space. And that leads me to the main issue for most people that buy this game WTF are you to do? I mean the game drops you off in space literally. Yes trading can make you a lot of money fast if you figure out what the fuck you are supposed to do. Of that time maybe 3/4 of that time was spent mapping out the star systems, (I haven't even scratched the surface as far as mapping goes.) The other 1/4 was spent making money via trading. So I have put maybe 20 hours into this game so far. Not to say any of you Tech power-UP peops aren't up to it but lets be honest.not all of you are. This is not a game for the typical console gamer of today. But for the few that will like it Will love it. First I'd like to state this game is not for everyone in fact it's not for most anyone at all. So I've been playing this game since last week. Okay I'm calm, its been several hours.I've made peace with stupidity and I'm ready to start over. So I wrote an entire huge post on this and then proceeded to delete it.